At that point they were still discussing how they would handle her. The monk is bald, so one of the questions among the team was if the female monk would be bald. The night after the Monk class announcement, Flux and I were talking a bit about the monk class, and he laughed while joking ... how’s the female monk going to be called? A nun?
Next day at the press-only Q&A, I asked the same to Jay Wilson, is the female monk going to be known as the Nun?. The whole room laughed.
Don’t worry guys. The female monk will be unveiled at some point. It’s not just a matter of putting together a model and some textures. There is much more to it. Months of work. Bashiok mentions some of the process to create a custom female class. The female monk was not ready for the demo, thus we only saw the male Monk.
Blizzard quote:
- It requires a new model and new texture. And our class models/textures are very carefully crafted.
- It requires a new rigging and all new animations. Everything from idle animations to a complex skill to how they hold a sword.
- It requires custom armor sets and alterations to fit weapons and other item types.
- Skills may be the same in general appearance but all of them have to be altered or customized in some way to fit each gender. Sometimes dramatically.
- Every gender requires it’s own voice actor and full dialogue recording.
Those could potentially sound trivial until you realize that any one of those things would be weeks to months of work. In some cases the work never stops on ensuring things adapt to fit all classes, and then separately each gender.
To answer the OP, the only big question I think we ever had on creating genders for all classes was how to best handle the female monk. And that’s been solved.
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